The following interview was conducted between Kevin Godley and myself via Skype last July (2018). It is part of an ongoing series I’ve been doing with recording artists whose work has had a considerable impact on the ways people make … Continue reading R & D (Risk & Disruption): Interview with Kevin Godley (part 1)
When I was studying composition at the Qld Conservatorium of Music in the late 1980s, all I ever heard about was “Brian Eno this,” and “Brian Eno that.” All of the students (and teachers for that matter) were so enamoured … Continue reading Why should Brian Eno have all the fun?
Apter states that the individual may switch back and forth between the paratelic (playful) frame of mind or the telic (serious) in a process of mutually exclusive “psychological reversals,” much like that of a Gestalt figure-foreground perceptual switch. (Heiser, 2015, … Continue reading Work and Play: It’s just a frame of mind…and why it matters.
“I believe that art and design are poised to transform our economy in the 21st century like science and technology did in the last century” (Maeda, 2013, p. 2). STEM + Art = STEAM Former Rhode Island School of Design … Continue reading Think STEAM not STEM
In my PhD dissertation (2015), I assert that a playful sealing off of the ‘real world’ to create a confined psychological space is conducive to creativity. Interestingly, this claim, based upon a review of 20th & 21st century psychological creativity … Continue reading Freedom, Inspiration and Limitation: Hermes Trismegistus
I first became involved in the Australian independent music scene at the dawn of the 1990s. I was young, idealistic and full of passion to make music that challenged the status quo of the “normals” and bean-counters of the world. … Continue reading Where did all the benevolent gatekeepers go?
“We tend to treat the studio rather like a sort of sophisticated sandpit. So it’s just a place to play around in. Which is how we usually work. We get an idea, which might be a word or a lyric … Continue reading Godley and Creme: Playfulness, pastiche and the grotesque.